block by Marithia 338afa7476336204fb45279efe30d348

MDDN342 Assignment 3: Face Mappings

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##Final

This is my final version for this project. I’m happy with how it turned out in the end, but I think there is a lot to improve on. The faces don’t exactly work most of the time and I don’t know why. The training values are saved, but going back it is different.

For the three images, I have gone through a lot to see which ones work best, and these three are as close as I can get. But I choose vintage looks for my project because of the way they dressed and their expressions best matches with my theme as they all look creepy back in those photos.

The mapping of the faces are pretty close so it fits fairly well on the people’s faces which I am very happy with. I think that I could have added more details if I managed my time better, which is something to improve on next time.

As for the values of what goes to what in order:

Eyes - Grey/green, Blue, Brown, Black

Nose - Long/Nose bridge, Small nose/up turned/no nose bridge, wide

Mouth - Smile with teeth/visible teeth showing, no smile, smile with mouth closed

Face Colour - Redish/yellow tone, pale, Brown, Black

Scar/Screw - White/Grey/Red, Blonde, Brown, Black (Hair colour)

Screw - Long hair, Short hair
(Hair length)

I picked these values because I thought they would give the best varitity and best make each face different and memorable. Each of the features I wanted to best match in with a normal human face, but make it bigger so it is in the same place but the proportions are just bigger or smaller and usual.

Overall I’m glad I stuck with my creepy faces and the outcome was not exactly what i hoped for but I’m happy with it nonetheless.

index.html

face.js

kdTree.js

purview.json

sketch.html

training_values.json

z_flapper.json

z_focused_random.js

z_purview_helper.js

z_threewomen.json