block by fil 6ee077159ca7dc26b2b697064a541dee

Not an Ideal Gas

Full Screen

Trying to make sense of the energy parameters of a simple simulation. forceCollide tends to inject energy into the system, while velocityDecay() removes some.

So, when the density of dots is low, energy tends to decrease; if it’s high, energy diverges.

forked from Fil‘s block: Brownian Motion Constrained in Rectangle

index.html