block by fil be5298a255c037d119752604f25e83c4

Urquhart Force Mesh, with a responsive center [UNLISTED]

Full Screen

To have a forceSimulation responsively follow the center of the window when it is resized is not easy, as the forceCenter is only initialized at the beginning. Here we just move the canvas origin instead. (Answering a question by @ashnur on d3’s Slack.)

forked from Fil‘s block: Urquhart Force Mesh