linear
quadIn
quadOut
quadInOut
cubicIn
cubicOut
cubicInOut
polyIn
polyOut
polyInOut
sinIn
sinOut
sinInOut
expIn
expOut
expInOut
circleIn
circleOut
circleInOut
bounceIn
bounceOut
bounceInOut
backIn
backOut
backInOut
elasticIn
elasticOut
elasticInOut
0.0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1.0
t =
0.0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1.0
ease(t) =