Uploaded from codepen.io/monfera/pen/oLoRgX with blockbuilder.org
This bl.ock shows
- rendering of 500 points with just one
<polyline>
and a <marker>
(to switch off line and haze, set <polyline>
fill-opacity
and stroke-width
to zero)
- styling of the marker with CSS
- SVG attribute update without going through string serialization / parsing (due to a probable bug in Safari, it’s much slower there than the string-based equivalent)
- pseudo 3D transformation
- proof that SVG rendering, unlike HTML element rendering, isn’t GPU accelerated for
transform
: open Dev Tools, Rendering
-> Paint Flashing
shows green rectangles