Streaky Text III
Crappy ripoff of FizzyText (seen here, source here, my attempted explanation here).
- Particles pick up the background color from the underlying canvas, which is hidden here
- I like when the particles draw the letterforms without just
fillTexting as a crutch
- Refactored improvedNoise.js a bit to return a noise generator, so you can get different seeds or whatever, instead of just a single global noise() function. But that’s not really being used yet here…