block by mbostock 4248146

Hexagonal Binning (Area)

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This example shows how to use the d3-hexbin plugin for hexagonal binning. 2,000 random points with a normal distribution are binned into hexagons; area encodes the number of points that fall into each bin. You can also use color encoding.

Updated Example →

index.html

<!DOCTYPE html>
<style>

.hexagon {
  fill: steelblue;
  stroke: #fff;
  stroke-width: 0.5px;
}

</style>
<svg width="960" height="500"></svg>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src="https://d3js.org/d3-hexbin.v0.2.min.js"></script>
<script>

var svg = d3.select("svg"),
    margin = {top: 20, right: 20, bottom: 30, left: 40},
    width = +svg.attr("width") - margin.left - margin.right,
    height = +svg.attr("height") - margin.top - margin.bottom,
    g = svg.append("g").attr("transform", "translate(" + margin.left + "," + margin.top + ")");

var randomX = d3.randomNormal(width / 2, 80),
    randomY = d3.randomNormal(height / 2, 80),
    points = d3.range(2000).map(function() { return [randomX(), randomY()]; });

var radius = d3.scaleSqrt()
    .domain([0, 50])
    .range([0, 20]);

var hexbin = d3.hexbin()
    .radius(20)
    .extent([[0, 0], [width, height]]);

var x = d3.scaleLinear()
    .domain([0, width])
    .range([0, width]);

var y = d3.scaleLinear()
    .domain([0, height])
    .range([height, 0]);

g.append("clipPath")
    .attr("id", "clip")
  .append("rect")
    .attr("width", width)
    .attr("height", height);

g.append("g")
    .attr("class", "hexagon")
    .attr("clip-path", "url(#clip)")
  .selectAll("path")
  .data(hexbin(points))
  .enter().append("path")
    .attr("d", function(d) { return hexbin.hexagon(radius(d.length)); })
    .attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; });

g.append("g")
    .attr("class", "axis axis--y")
    .call(d3.axisLeft(y).tickSizeOuter(-width));

g.append("g")
    .attr("class", "axis axis--x")
    .attr("transform", "translate(0," + height + ")")
    .call(d3.axisBottom(x).tickSizeOuter(-height));

</script>