PS1 MDDN 342 2016 - Goblins
The goal of this project was to create a program that generated a series of distinct faces. ‘Goblins’ achieves this by creating sketchy goblin-like faces that have a wide variation in facial expression, giving each face a unique personality. The final arrangement depicts a slumber party of ‘sleeping’ goblins, with some king goblins amongst them. While the majority of the goblins are resting, some are awake and exhibiting a wide variety of emotions.